Adds timed-block parries to small/standard shields and most weapons capable of guarding—activating instantly, with variable active frames per weapon class. For balance, guarding now has new recovery frames as well. Updated with full support for Shadow of the Erdtree, including Deflecting Hardtear integration.
[key features]
- Parry frames added to the start of guard animations (4-6 frames depending on weapon class)
- Recovery frames (9-12) added to guard raising as light spam protection
- Deflecting Hardtear extends parry window (+1 frame, optional) for the duration
- Extended version available with 7 parry frames for all weapon classes including greatshields
- The Convergence compatibility version available
[parry frame data]
- 6 frames: Small shields, straight swords, curved swords, katanas, thrusting swords, light greatswords, reverse-hand swords, daggers, whips, axes, flails, hammers, throwing blades, hand-to-hand arts, beast claws
- 5 frames: Thrusting shields, spears, twinblades, halberds, reapers, great spears
- 4 frames: Standard shields, greatswords, curved greatswords, great katanas, great axes, great hammers, colossal weapons
[more information]
For compatibility details, installation instructions, and additional information, visit the NexusMods page.

